About Apocalypse Studios

Apocalypse

An ancient Greek term meaning “to reveal the unknown”.

The name Apocalypse was coined in November 2017 by Denis and his good friend Tomo Itagaki (Dead or Alive and Ninja Gaiden).

Apocalypse is a video game developer led by experienced veterans. Creating innovative concepts that aim to revolutionize the gaming sector. The company integrates AI, cloud technology, user-generated content, and custom-made content to elevate the narrative to greater heights than the sum of its parts.

We are a cloud-first company creating a green footprint that is fully sustainable.

Denis has received countless industry and business awards and was inducted into the Canadian Developers Hall of Fame in 2011. While having a background in Computer Science, (M. Sc. Artificial Intelligence, Neural Networks and User Interfaces) he is also known for his creativity and writing, which helped Eternal Darkness win an “Outstanding Achievement in Story or Character Development” award from the Academy of Interactive Arts and Sciences in 2003.

Apocalypse is working with several experienced academic colleagues throughout North America with the goal of changing the way people play games. Apocalypse focuses on Free To Play online multiplayer games with a “Games as a Service” approach.

 

Leadership

Denis Dyack

Denis Dyack

CEO

Denis was the founder and president of Silicon Knights, one of the world’s most successful independent developers, which operated for over 27 years. Denis created and led video game hits including Blood Omen: Legacy of Kain®, Eternal Darkness: Sanity’s Requiem® and Metal Gear Solid: The Twin Snakes®.

For gaming to evolve and truly embrace a metaplayer experience we also encourage stakeholder engagement from our gaming community to crowdsource design and lore as we build our games.